← Return to Battle Tower Royale
Devlog
- April 21, 2024 by Bynary Fission2#battle, #tower, #royale, #arpg, #rpg, #8-bit, #8bit, #music, #chiptune, #famitrackerv0.042 of the demo has been released! The biggest change is that the character creation screen now has finished music. Titled Tell Us Who You Are , this exciting song really captures the sense of anti... Continue reading
- March 26, 2024 by Bynary Fission1#battle, #tower, #royale, #action rpg, #arpg, #8-bit, #8bit, #chiptune, #nes, #elf, #kobold, #lizardfolk, #refactoring, #spells, #magicThe refactoring I mentioned in my previous devlog has largely been completed...it represented one of the single largest sources of technical debt in the build, and one that I had been putting off work... Continue reading
- March 17, 2024 by Bynary Fission1#battle, #tower, #royale, #arpg, #action rpg, #refactoring, #code, #programming, #game design, #game development, #retrospective, #RPG, #devlogUgh. I talked about this in a post a while back , but this time it's even worse; the code that is being rewritten is integrated into every part of the game. I am referring to the game's inventory, spe... Continue reading
- March 07, 2024 by Bynary Fission#battle, #tower, #royale, #action rpg, #arpg, #8 bit, #8-bit, #gamemaker, #human, #lizardfolk, #kobold, #goblin, #orc, #dwarf, #elf, #character, #creatorAt least, v0.04 of the alpha has been released! I'm excited to share the single biggest feature of the new build: the Character Creation Screen! This utility allows you to finally do something that ha... Continue reading
- February 26, 2024 by Bynary Fission3#battle, #tower, #royale, #refactoring, #character, #creation, #screen, #8-bit, #8bit, #roadmap, #action rpg, #koboldSince finishing Battle Tower Royale's title theme , I have essentially siloed myself away in my house these last several weeks. I've been working at a furious pace to bring the game to the state that... Continue reading
- February 19, 2024 by Bynary Fission1#minotaur, #mike, #pyrite, #alabaster, #sabrina, #redox, #battle, #tower, #royale, #action rpg, #8 bit, #8-bit, #gamemakerWithin the world of Battle Tower Royale, there are a whole slew of characters with different personalities, interests, likes and dislikes, and hopes and dreams. Each person you talk to will give you a... Continue reading
- February 14, 2024 by Bynary Fission#battle, #tower, #royale, #action, #rpg, #update, #8-bit, #8 bitA new build has been released! Lots of changes have been included, but I included a couple of much-requested items: key bindings and a simplified control layout. Now, one Action Key functions to talk... Continue reading
- January 01, 2024 by Bynary Fission#8-bit, #8bit, #action-rpg, #battle, #tower, #royale, #fantasy, #nesAfter a long period of dormancy, the new year is welcomed in with a new alpha build of Battle Tower Royale! There have been a LOT of changes made under the hood of the game. Literally thousands of lin... Continue reading
- October 25, 2023 by Bynary Fission#battle tower royale, #bynary, #fission, #action rpg, #8 bit, #nes, #8-bit, #combat, #rpgSorry for the long hiatus - life has gotten in the way of things. I've relocated across the country to the Seattle region, so things have been a bit turbulent for me over these last few months. But I'... Continue reading
- June 12, 2023 by Bynary Fission#battle tower royale, #rpg, #8 bit, #action rpgSo Tears of the Kingdom happened. Yes, it totally derailed development. And yes, I've finally beaten it. Development will resume as normal. Right now I'm in the process of finishing the game's title s... Continue reading
- May 07, 2023 by Bynary Fission#music, #famitracker, #composition, #8bit, #8-bit, #nes, #arrangement, #battle, #tower, #royale, #gamemakerDevelopment work has been very light this week, so I thought I'd write a post about music composition. ---------- In some ways, writing music is the hardest part of making the game. Programming is my... Continue reading
- April 30, 2023 by Bynary Fission#refactoring, #battle, #tower, #royale, #action, #rpgDolorem ipsum docet. This image sums up how I feel spending hours refactoring my own bad code: Few things will teach you a better lesson about how to write good code than having to fix and revise bad... Continue reading
- April 23, 2023 by Bynary Fission1#retrospective, #battle, #tower, #royale, #RPG, #action RPG, #game design, #game development, #devlogAs I get closer to releasing the full demo, I thought I'd look back and reflect upon the journey so far and how Battle Tower Royale actually came to be. ---------- Battle Tower Royale is intended to b... Continue reading
- April 11, 2023 by Bynary Fission#battle, #tower, #royale, #action, #rpg, #8 bit, #chiptuneToday marks the release of the first playable demo of Battle Tower Royale! I first began this project last October, and I've been gradually working on it in between work and life. The demo is already... Continue reading