I'm Not Dead!
Tower of the Immortals » Devlog
So Tears of the Kingdom happened. Yes, it totally derailed development. And yes, I've finally beaten it. Development will resume as normal.
Right now I'm in the process of finishing the game's title screen music. It is quite the ambitious piece, and what's currently finished is shaping up to be very promising! More to come soon...
Get Tower of the Immortals
Tower of the Immortals
Tower of the Immortals Demo
Status | In development |
Author | Bynary Fission |
Genre | Action, Role Playing |
Tags | 2D, 8-Bit, Action RPG, arpg, Boss battle, Fantasy, NES (Nintendo Entertainment System), Pixel Art, tower |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Progress on Zone 3 - Lots of New Enemies, Spell System Rework, and a Zone Secret...4 days ago
- Build v0.22 Released - Controller Support Added, New Save Files Needed32 days ago
- Zone 3 Roadmap - Upcoming Features and Additions45 days ago
- v0.21 Patch Released! Full Changelog Inside, and Teaser for Zone 3 Roadmap56 days ago
- Upcoming v0.21 Patch - Enemy AI Enhancements, New Spell, Bug Fixes, and More!56 days ago
- Build v0.20, containing Zone 2 - The Steamworks Foundry - is RELEASEDOct 21, 2024
- Planned October Release for Zone 2 - What's New in the Next BuildOct 03, 2024
- Status Update - 9/15 Levels Finished, New Video Devlog, Boss DesignSep 02, 2024
- Roadmap to Completion of Zone 2 - The Steamworks FoundryAug 18, 2024
- Update on New Content - New Shop Items, New Armor Animations, and the ForgeJul 30, 2024
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