Status Update - 9/15 Levels Finished, New Video Devlog, Boss Design
Hey guys, it's been a couple of weeks since the last post, so here's where everything stands so far:
Of the 15 stages that will be included in the new build, nine are completely finished. They will still need some balancing and adjustment, but that is far from the bulk of the work.
I am also well into programming the boss fight for the entire zone, and hopefully this will be done by the end of the week! Here's a little preview of the boss materializing when you reach his stage:
Once this content is finished, the next step will be to populate the Steamworks foundry with lots of interesting NPCs to talk to, as well as flesh out the entire stage itself. There will be a lot more to see and discover, so I won't spoil any details.I've uploaded a video devlog to the game's Youtube channel that talks about some of the redesign work that has gone into Tower of the Immortals from the days of the 2018 prototype. I plan to do these types of videos now and then, which will intersperse more frequent uploads of small videos showcasing what is being added into the game. The channel hasn't seen much activity, but I am going to change that going forward!
Here's the video - if you're interested in exploring how to use state machines, you may find this video useful!
Progress on the game is going very smoothly - if you want to get regular updates on the game and join the awesome community of people following Tower of the Immortals, don't hesitate to join our Discord server! You can join using this link: https://discord.gg/pqVmjgAtX7Get Tower of the Immortals
Tower of the Immortals
Tower of the Immortals Demo
Status | In development |
Author | Bynary Fission |
Genre | Action, Role Playing |
Tags | 2D, 8-Bit, Action RPG, arpg, Boss battle, Fantasy, NES (Nintendo Entertainment System), Pixel Art, tower |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- v0.21 Patch Released! Full Changelog Inside, and Teaser for Zone 3 Roadmap4 days ago
- Upcoming v0.21 Patch - Enemy AI Enhancements, New Spell, Bug Fixes, and More!5 days ago
- Build v0.20, containing Zone 2 - The Steamworks Foundry - is RELEASED52 days ago
- Planned October Release for Zone 2 - What's New in the Next Build70 days ago
- Roadmap to Completion of Zone 2 - The Steamworks FoundryAug 18, 2024
- Update on New Content - New Shop Items, New Armor Animations, and the ForgeJul 30, 2024
- Progress on the New Level, the Forge, and a new Discord Server!Jul 17, 2024
- Battle Tower Royale is now Tower of the Immortals...and the full demo is RELEASE...Jul 05, 2024
- Final Demo Release Imminent - And Game RebrandingJun 25, 2024
Comments
Log in with itch.io to leave a comment.
curious how everything will pan out with this huge new update! As always, looking forward to more of this game, and I'll be very vocal on my feedback for ya. Might Start fresh just to get the full picture.
See ya soon